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𝓗𝓮𝓪𝓿𝓮𝓷 𝓢𝓪𝓰𝓪

4 years ago

OK, so, the team is updating the engine for Heaven Saga...


Apparently, the platformer engine is out of date. So, we are basically replacing the sprite entirely and transferring scripts in order for the engine to work.


This engine update includes a bunch of bug patches and fixes. This should run the game more smoothly.


That's all I wanna say. In case if you need more, I'll keep you posted because Heaven Saga is getting more popular!



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Starting today, the entire page has been updated to today's standards. As the new build is so close to it's stable point, the team is very excited to release it when the day comes.

In the meantime, I’ll like to reveal the new logo and thumbnail. Tada.

Heaven Saga - Evolution/History

Forgot to post it here, but I have redesigned the majority of my Sonic sprite. Most gradients were removed, quills on his head, and refined eyes, ears, and his fingers are now visible on his darker-shaded gloves.

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

To start off with something more normal, I’ll just go ahead and share some leaks for SPZ’s new level textures, something that AT has been working on for a couple of hours.

It’s , ngl.

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

Nobody is gonna be prepared for this. ⏰

Heaven Saga will now include an animated text engine for the dialogue speeches, as well as a new custom font installed directly from Adobe, and giving you the ability to skip the dialogue entirely by pressing the S key if you have already read them.

Testing out a new move! This move is for all characters

Heaven Saga is finally ready for launch and I just published this short trailer. Sonic is now ready to take on a new mission. https://youtu.be/DhFZNP1G7zM