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𝓗𝓮𝓪𝓿𝓮𝓷 𝓢𝓪𝓰𝓪

3 years ago

OK, so, the team is updating the engine for Heaven Saga...


Apparently, the platformer engine is out of date. So, we are basically replacing the sprite entirely and transferring scripts in order for the engine to work.


This engine update includes a bunch of bug patches and fixes. This should run the game more smoothly.


That's all I wanna say. In case if you need more, I'll keep you posted because Heaven Saga is getting more popular!



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Heaven Saga has finally reached 1,000 views.

Let’s gooo.

Starting today, the entire page has been updated to today's standards. As the new build is so close to it's stable point, the team is very excited to release it when the day comes.

In the meantime, I’ll like to reveal the new logo and thumbnail. Tada.

Since the v4.5 is long enough, you can now save your progress.

P.S. I'm currently developing the system.

Remember the two members of the Chaotix that were never in a game aside from the original 32X title the debuted in? Well on a whim I decided to make Heavy and Bomb myself in Tinkercad and I think they came out pretty good.

To start off with something more normal, I’ll just go ahead and share some leaks for SPZ’s new level textures, something that AT has been working on for a couple of hours.

It’s , ngl.

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

Heaven Saga - Evolution/History

You can now shoot while flying in midair.

I also bumped the new build to v4.5 instead of v4 because of the new things and fixes I'm going to include.

Drew night from nights and dreams

24 🥕 blocks. Yay.