Game
Respawned

4 years ago

Okay guys, I had a small graphics order from a local indie developer these days, I had to make a full game design for a mobile game, but now I’m here again! The construction of the basic UI elements has started!


I originally wanted to build an inventory system and then in the meantime I realized that before I start disturbing the statistics, it would be good to have a character statistics datasheet before of it!

All statistics that have worked so far will be displayed, and I plan to even have a leveling and XP display element in the future. However, a question moves through my mind:

show3.jpg

How about a system where attribute points could be allocated not only to the main values ​​but also to all other statistics (resistances, deffense, mana regen, attack speed etc etc) this did not pop out of my mind to replace the skill system, but rather as a kind of innovation .

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