Next up
Some updates I made now. First the game now check for a new version (liek the friday night funkin) and if has update, this screen will show up. Also the RPC is working properly, maybe later I will try implementing the Gamejolt API thing.
Talking about menu. The new title menu is finished and uploaded to github
Actually nothing to say about this one. Is freaking amazing. #GJAsks
Announcing the Lost In Isolation FNaF Game Jam
The GameJam Starts Friday (submit games below)
https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam
Join The Discord For Updates
Hosted by @PlentyXD
Help from @hunterallen_ and me
Art by @Funkilicous and Yellw.00f
What you guys think about this arrow re-skin I made for thorns?
Let's take another look at the next big update for The Bunny Graveyard! Featuring the one and only, Boxers.
Oh boy, I didn't even remember when I put it on my old game... /\/\/\
This was hurting my head a lot, 5 days trying to make this work, and NOW! I got it. Now spend some days trying to remake the original physics from the game but now the player is officially done. And the code is on github aswell.
You knew Olaf, Ale Abbey's fluffy doggo. Prepare to meet Otto the cat, the monastery Cellar's sleepy restless guardian🍻⛪
You will - indeed - be able to pet them in-game for a bonus in Satisfaction!🐈☺️
Here we go! new Neonix! page is released, also the github page was released too. Check out the code here: https://github.com/Doge2Dev/OpenNeonix/tree/master
Also, here an recent update I made while developing, migrating maps from the old tiled parser to a new custom one
0 comments