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Just a quick note—since I haven't mentioned it yet—today marks the official release of Cardforge. The update is so massive that it has completely finished the game, meaning it is no longer just a demo.
Very important for everyone: I, as the developer, will not be doing anything at the Cardforge market. I'm leaving control to you. Almost every card will be available for purchase at least once. That's the only thing I'm doing at the market.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A quick update for everyone: Cardforge will be getting a major graphics update, including new models for ETB and booster packs, for those who haven't played Cardforge yet. The promos will be discontinued in 5 day
game Link: https://soka-produktions.itch.io/cardforge
Very briefly, the sales update is expected to be released next week, meaning you can sell cards for Forgecoins. And very importantly, the system works like this: players determine the market. Players control the market; each card can have its own price.
Quick update: The full web version will be released sometime today. At launch, there will be exclusive hit packs for Evolving Sky. This means there will be no bulk items in the packs, only hits. These will only be available for Monday to Sunday.
Some things never change...
Sneak peek for the next update, maybe you'll see something interesting. #ScreenshotSaturday
















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