3 years ago

Okey guys, im back, i will change a lot of things in the game, the original idea was a little borring, so i change a lot the game, i will change the level 0 and i will add more levels, let see what happends.




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Okey, i finished the textures, now im working on the new IA for the skin stealer, is a litle confuse but i have something in mind, i think the game is going fine, soon, posibly i will upload the beta game, just a few ones will have the chance to try it.

¡Hi!, i been doing another cinematic, the diference with the other is that this have a human model and im not a expert doing animations, less with a 3d model, this is the room and the 3d model.

i wont be in my house the next 5 days, so i dont will work, anyway, i have some posts to upload, this one is the settings menu, later i will fix the lights, you can change de volume of anything, and soon you will be able to change the graphics, byee.

An Image album of my Level 231 Map

I finish the intro scene, I made the behavior of the monster and its field of vision, i only need a good model for the monster and add a few more things and the first level will be finished,

Entity 68, aka “PartyPoopers.” =(

Who wants me dead?

NEW CONTENT!!!

-New Sounds

-New Intro Scene

COMING SOON:

-First look at history

-AI Implementation

-Level 1

Thanks to everyone who follows the process of the game, there will be a beta of the game soon.

Sorry for leaving this, i haved a lot of work from school, and i went to Puebla, so i dont worked so much, also the inspiration had run out, but now, after vacations, im with new inspiration for work, the new thing for the game i added is the inventory.

Alpha Gameplay - Everything shown is subjected to change.

Heyyy, so, i remake the maze, now, the maze is generate by procedural generation, making the game so diferent now, i want to buy some motion capture toys for animations, and, if i cant, make the game look more realistic. Here is how its looks.