Old AI: If you get near, Enemy starts to chase, If you get away, enemy starts to roam and forgets about you
New AI: If Enemy Sees you it will chase you, if enemy loses sight of you, it will stop chasing.
Yay, the enemy AI is not so buggy now!
Next up
Here are 3 renders I did in Unreal Engine.
Vintage Fredbear, Bonnie Bun, & Puppet models by @Battington & @TheMediocreMakers Carousel, Tables, Chairs, & Booths by @rockin-e26 Gift model by @Rofnay_Official
I wonder what this could be for Base Vintage Freddy Model by @Battington & @TheMediocreMakers
Edited by me
Here is this short teaser/announcement trailer for probably the biggest VR fangame I'm working on, sorry I couldn't really show any gameplay, still working on it. Hope you all enjoy!
Vintage animatronics by @Battington & @TheMediocreMakers
Bro went to his barber and said "give me the Chuck E Cheese cut" Vintage Freddy model by @Battington & @TheMediocreMakers
The Toreador March will play. Vintage Freddy model by @Battington & @TheMediocreMakers
Haven't posted in a while so here is some art I did for a game project (its not anything I have announced yet), the back drop was concepted by me and done by my friend Lynx.
The Vintage Animatronic Models are by @Battington & @TheMediocreMakers
Something else I'm working on in the background.
So I havent posted anything here in a while, so I have been extremely busy working on another game, no its not FNAF VR TTOVT 2, its something much bigger, in the mean time, have this teaser image.
Vintage animatronics by @Battington & @TheMediocreMakers
Here is an early version of the Lobby area in a much larger fnaf vr fangame im working on. This one will probably be the last fnaf vr fangame i work on, at least for a while
Repost it
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