Game
Old Gramps
13 years ago

Old Gramps - V0.35 release: Minor bugfixes


To provide some evidence establishing that this project does make a bit of progress now and then, I released version 0.35 of Old Gramps today. This version contains some minor yet important bugfixes:

V0.35 contains:

  • [FIX] After returning from the inventory, yellow texts will now be shown fully;

  • [FIX] Fixed an error that occured when opening the inventory;

  • [EDIT] Minor textual fixes.

*.ini files from V0.34 should work properly in this version.

Especially the first fix makes the whole a lot more user-friendly. It was kind of annoying waiting for the text after opening the inventory.

As for Episode 3: the coming two weeks are very busy, so I don’t expect to make a lot of progress.

Keep finding those contradictions and stay tuned!



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

I was bored, so... ManutKat.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Double Rainbow!!!

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg