Game
Old Gramps
12 years ago

Old Gramps - V0.35 release: Minor bugfixes


To provide some evidence establishing that this project does make a bit of progress now and then, I released version 0.35 of Old Gramps today. This version contains some minor yet important bugfixes:

V0.35 contains:

  • [FIX] After returning from the inventory, yellow texts will now be shown fully;

  • [FIX] Fixed an error that occured when opening the inventory;

  • [EDIT] Minor textual fixes.

*.ini files from V0.34 should work properly in this version.

Especially the first fix makes the whole a lot more user-friendly. It was kind of annoying waiting for the text after opening the inventory.

As for Episode 3: the coming two weeks are very busy, so I don’t expect to make a lot of progress.

Keep finding those contradictions and stay tuned!



0 comments

Loading...

Next up

Chiaki Nanami!

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Update 2.627

New challenges & new effects!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Regional Bulbasaur. #Pokemon

Made my first ever animation.

Cash Banooca