On December 1st, I will reveal something related to V1.0.
If there is any sudden delay such as my grades dropping in school, or an illness i get in the next few weeks, updates will be given.
Next up
Evolution of the Early Menus
1st Screenshot - Two weeks into development.
2nd Screenshot - Around the same week of the 1st, Just a few days after.
3rd Screenshot - Two weeks later from the 2nd screenshot.
4th Screenshot - Around three weeks after the 3rd.
This is V0.6 so far...I'm impressed at myself at the changes i made. In V0.7 will be puzzles, more item interactions, maybe doors too and some other things...
I am reworking the map again, the older ones were tilted.
Here is how i plan to conquer this proj:
1 - Rework map and props
2 - Player control
3 - Start work on doors
4 - Make some objects/events
5 - Granny AI
6 - Release an early access
wish me luck
It's almost time to reveal the next big game...
From Now on, A Majority of my posts are Friends-Only comments. Sorry but there's some people out there that cannot understand basic rules of not to beg or disrespect me at times.
I'm starting on scratch again for V1.0 But it's great this time, I Promise.
I still need to finish the puzzle events, Then make Gamemode Scenes, Then Export an APK and show some sort of Release Video or Trailer on my Channel of the Final Beta of TLU Before i begin my development of the main course.
The Betas were just appetizers
I have been working hardly on this project. I appreciate everyone's patience. I have been really struggling with my depression lately so i apologize for any delay. I promise I have more things coming soon though.
A Lovely Night At Sea
!!! This is Early Alpha V0.6, I already made a V0.5 that beta testers are testing as we speak !!!
In this alpha there is an Outside Area, Interactable Doors and more like that, And Even a Working Main Menu!
_
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