

One area I'm most concerned about is mapping. I don't think I'm bad at it, but certainly not the best. Below are 2 pictures of some larger maps, tell me what you think. How could they be improved?
Next up
This exactly how my brain works when I'm trying to sleep (Warning LOUD)
Funny thing just happened
Con haul
Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux
! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?
I can hear whole orchestras in my head, but composing said music I can not
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
Important research! To make a murder mystery, one must play more than one murder mystery!
"I'm finally getting game ideas! I gotta start writing again!"
Half off Cyberpunk 2077:
Witchspire is a survival-crafting adventure in a world brimming with magic and peril.
Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.
Try the Next Fest demo: https://bit.ly/WitchspireSteam
Yes, the release date for the first chapter of Kill High is May 19th. Or so I'm hoping. The game's not done yet, still got a lot of work to do, but May 19th is my deadline. I plan to have the game in a finished and suitable state by then.










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