

One is a new ability revealed today, the other was a concept I was working on way before that... Needless to say, I died a bit on the inside today, but that's okay, it happens!
Mecha confirmed for Eternal Paradise then!
#kirby #NintendoDirect
Next up
Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)
I've added a new type of Mystical Seed: The Deku Seeds! These mix the Deku Nuts & Seeds from Ocarina of Time into a single item, having different effects whether you drop or shoot 'em!
Max speed in Kirby Quick, Rainbow Islands Had this recorded for funsies before I left, showing just how fast you can go if you fully upgrade Kirby's stats in this extra mode.
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)
2 years of development for my Zelda fangame! :)
Thank you all for the support, here's a new compilation video!
[Platform: PC - Release date: TBD]
"Alex, that's the 6th time you've shown Kirby rolling this month..." Me, for a 7th time:
Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.












9 comments