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Giving myself a kick in the ass and working on some grotto thingies. All WIP footage.
Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)
2 years of development for my Zelda fangame! :)
Thank you all for the support, here's a new compilation video!
[Platform: PC - Release date: TBD]
On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.
The May Showcase is here! Quite proud of this one. A four part video showcasing some of the new additions to the game. This one's meaty!
Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)
Kirby and the Eternal Paradise - Wacky Episode, version 1.0.0, is now available for download! [IMPORTANT ANNOUNCEMENT BELOW, PLEASE READ]
Working on weather effects, so I decided to recreate one of the most iconic Zelda scene: Link's House on that fateful night, from A Link to the Past! GBC-Style ⛈️
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