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PATHONOXIA -CODE: PLANDY Official Rebranded- (Unknown if still on progress)
2 years ago

One of the reasons why Part 2 / 2000 taking too long to get to the gameplay development because we completed the bottom floor and we're working on the top floor which is too many rooms to work on! I hope you all understand! (Plus 2024 goals as well)




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(Not final gameplay of the new rebrand)

I know it's been a while since I announced the changes, I will show you the changes of the gameplay that I want to try something new and original for the main gameplay (It will include some side FNaF gameplay still)

Redesigning the animatronics with different designs due to stepping away from using my main official OCs designs bases for private reasons without getting the hands by the recolors or art thiefs

The video of my experience and thoughts on the new situation about Kiwasi is almost finished, I can say I can get it finished either around Thursday or Friday soon.

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

"A god of war... a god of pain."

Announcing "Lord Zeravorn" which is official main antagonist of the main OCs cast, which is Paxon Gorestirker's main villain!

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

Meet "Cherry Luxe," the cousin of Velvette Crimsugar and "Kelvion Montanari," the brother of Raffaele Montanari! (Also the reason why Kelvion is a nerd or just made them, basically for kinda comedy humor in the future pretty much )

As for return of Forrest (formerly known as Plac), will be his own character apart of the main OC characters and no longer be an animatronic (like a webcore(?) character), specially will be a separate character from any remake or etc. about CODE: PLANDY

Testing out a new move! This move is for all characters

i'm code: plandy it so hard