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143
21 days ago

Ooo pretty!


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Boom, shake shake the room!

Mob locks work! Activating the Beacon locks the gate and spawns mobs, killing them all grants a reward and unlocks it letting you out again!

WOOP!

Gimmi dem Goblins!!

Adding a key system for Gates and stuff (on top of the existing Button system which is now over-rided by keys) I can also have other conditions like a specific number of enemies need to be killed before they open.

Need to fix the collision detection.

wait,

WAIT. WAIT WAIT WAIT. JOLTIDAY GOBLINS!?!?!?!!!!!!

Nothing I make will ever be better than the tiny birbs

Reworking the culling system so The Underground and the Caves uses a chunk system like the Island

I now have working Vertical Gates! Also reworked the build code so that the Wall parts are automatically built either side of the Gates, saves me having to work it out each time.

Charged Sticker Appreciation Post! Thank you so much for your support in November, I truly appreciate it I hope you're all keeping well and having an awesome December so far!

Please look after yourselves out there, and keep being awesome!!