Game
Belgrad: Curse of the Castle
9 years ago

Open Beta available!


Because the actual game is complete, and since at the rate I’m going, it’ll take MONTHS to complete original music for this game, I’m releasing an open beta of this game. What would/could change in the final version? Music, mostly. Right now, I’m using temporary tracks (and one original piece) for music on this game.

As such, I must make a big disclaimer because of my selection of temp tracks:
These Dreams by Heart.
Best of Anime and Sailor Moon (DiC Soundtrack) by Rhino Records.
Sailor Moon by Naoko Takeuchi and Toei Animation. Selections include tracks from the Super Best album and the musical.
…other tracks by their respective owners.

Anyway, enjoy. If any of you want to make original music for this game, please contact me and we might be able to finish this game.
If this game gets deleted for misuse of said tracks, you know why.



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Testing out a tentacle...

One part of me is telling me, "These weapons are way too big for Mag-Nia! Shrink 'em down to half-size!"

Meanwhile, another part of me is saying, "Wait, you can still use these for a more proper Seven Force-styled boss fight later on!"

Let's do both.

If you need a sciencey explanation for how a giant magnet can float, it's the same way cars float: little rapidly-spinning magnets.

It doesn't make much sense in reality, but I'm sticking with this story.

More BG layers, more garbage.

Maybe I should throw in a few towers of cars into the background.

Of course old-fashioned robots end up in the junkyard.

They aren't gonna be used in the convention level, so it's fitting here.

Also, the giant floating magnets and bulldozers don't discriminate. They harm all robots.

Ever since the first boss, I've had graphics for this bulldozer.

Junkyards have bulldozers, and all sorts of old robots.

So, I'm putting the bulldozer in the junkyard as a minor enemy, as well as unused GFX from the scrapped convention level.

Understood?

I'm feeling a bit more off than usual today.

Here, have some smaller weapons.

Just because it's inspired by Seven Force doesn't mean it's gonna be a bunch of robots. Instead, Mag-Nia's gonna make her own weapons.

These GFX are probably gonna be used for masks and reference. I have plans for a sawblade form later.

When I designed this character months ago, she was made to be a bitter rival to Pinafore.

Her name in development was Gun-NIA, but now it's Mag-Nia.

...also, I was watching Wonder Woman at the time. Is she too much?

Screenshots for Belgrad: Curse of the Castle