Game
Operation: Party Crasher
12 years ago

Operation Party Crasher Bugs


gj known submission bugs:

  1. enemies rubberband occasionally

  2. enemies get looking at bodies

  3. wrong patrol paths on guards in levels 7 & 8

  4. Moveable block errors

  5. snipers can shoot through moving blocks if pushing too fast.

  6. first sniper level missing gate in fron of last sniper

  7. snipers cannot be taken down, making most obstacles after level 7 impassable.

  8. enemies can see through turrets

If you encounter an impassible bug, press ‘T’ to skip to end of level.



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Path of Kami: The Evolution of the Lore

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...

Path of Kami, running around the shrine area