Game
The War of Lupin

5 years ago

Optional area is "done" but I haven't sent it for testing...or finished testing it myself. It's hard.




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For #ScreenshotSaturday, I have for you the first of Leonard's two planned attacks

Here's my submission for the 2025 #BadArtChallenge. Cobalt Moon never looked better

Got the Tanager battle set up just in time for #ScreenshotSaturday

Man, this looks like a crazy tough battle! How is anyone supposed to beat him?

Al is another mini boss for Mission 2, and the drummer for Instinct

The culmination of all that sprite work I've been doing, all for a six second clip

Don't worry, I'm still hard at work on this game. I know it's been a while since I posted. I am focusing on putting more frequent dev logs on my Patreon, but I should definitely start posting more on here as well. I'll try to do that from now on

I've got the Al battle finalized. The one thing I didn't get footage of is his one-two combo

Have you encountered this funny little character yet?

What does this spooky castle have in store? I guess only time will tell.

Also today marks one month since I started development. Honestly it's a credit to RPG Maker MV that I'm so close to being done.

Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat