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Progresso do menuZAO
Hey guys! remember this game here? I made it for a gamejam in 2018 and recently decided to redo it! Above is the comparison of the gamejam version to the current version, I am very excited about the project and OMG it is getting so much better!
To impressionado cmg msm
base de mapa pronta mecanica de tiro funcionando e comecei a fazer a inteligencia artificial do inimigo
agora o inimigo pode seguir o player e recuar caso o player se aproxime, preciso melhorar ainda mas n sou muito bom com isso.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist











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