
Organic Pinky in the works.
Next up
created a normal map for the bells to help give them more of an illusion that they're 3D.
PAC-MAN themed Steam Deck intro I made in blender
Re-done HUD concept art (It's pretty rough, but this was just to get the idea down, and none of these icons or fonts are final)
Endoskeleton (3D view in article)
Waka Waka!
Is Birfday!
Charlotte has some new moves up her sleeve! (if she had sleeves, but that's not what's important right now)
Here's a look at one of Charlotte's new moves in the testing area!
Testing new Idle animations! (her face will be more expressive in-game during these, this is just testing the animation transitions for now)
(Also a new character shader to help the characters look more like their render models)
Classic Shadow in 3 Dimensions!
My favorite video game side kick as of recent is probably Vivian from Paper Mario: The Thousand Year Door.
I played through the game recently and felt like I relate to her a lot, and she pretty much became a comfort character.
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