Game
TEAM SLAY-BELLS

3 months ago

Charlotte's Bio for TEAM SLAY-BELLS! She's the main

protagonist for this adventure, so here's some things about Charlotte to help you get to know her better!


Charlotte

Age: 21

(She/Her)

Aroace

Personality: energetic but very kind Tends to over think

Likes: Adventuring, reading, taking walks, going to the library, creating solutions

Dislikes: Scary things, failing, being talked down to, swimming, being by herself.

Other: Charlotte isn't taken seriously due to her believing in "fictional" stories she reads at the library. She isn't seen as very smart or responsible by others.

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I've been making a new model of Charlotte for TEAM SLAY-BELLS (Kick-Bell will remain unchanged design wise).

I'm a little nervous to share it because idk if people are going to like it or not, lol ^^

but it's almost done!

Been seeing a lot of "How it started vs How its going" videos on indie games that people are developing ^^

I thought I would share the progress of Team Slay-Bells from how it started in 2023 vs how it currently looks and plays! ^^

I just completed a full world in Kick-Bell!

Here's a look at Charlotte's new model for TEAM SLAY-BELLS! ^^

It has a few changes, but I wanted to keep her design relativity similar ^^

I hope you all enjoy this new model!

Brainstorming idea #3

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I decided to have (non collectable) speed bells!

The regular bells now just keep your maximum speed going, while the speed bells can make you much faster than you would usually be able to go!

Getting a little dance in before the adventure!

Brainstorming idea #2

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I decided to add a break button to the game Pressing this on ground slows you down faster, while in the air you will come to a complete stop and hit the ground like a stomp.

(Both of these only work if you're going fast)

#Devlog

created a normal map for the bells to help give them more of an illusion that they're 3D.

Did a multiplayer session of Kick-Bell today! There were a few things that I had to fix during the session, but it was really fun once it was all fixed up! ^^

I got a photo Charlotte and Vanellope mourning the loss of Sophie.

Experimenting with something.

The low-poly model is easier to work with,

but the pre-rendered model is closer to the style I want.

gonna be hard to choose because I love both models, lol