
2 months ago
Next up
As having 5000 voice acted cutscenes is a little out of this games scope I've also introduced a dialogue system to add more character interaction
messing with physics and moveset.
revamping the first area
progress is being made
blood effects and 180 turn keybind
cutscene wippp
Haven't added any sounds for them quite yet so mind the awkward silence but started implementing the second enemy.
🚬
anotha enemy and gun.
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