2 months ago

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As having 5000 voice acted cutscenes is a little out of this games scope I've also introduced a dialogue system to add more character interaction

messing with physics and moveset.

revamping the first area

progress is being made

blood effects and 180 turn keybind

cutscene wippp

Haven't added any sounds for them quite yet so mind the awkward silence but started implementing the second enemy.

🚬

anotha enemy and gun.