
177
1 month ago
Next up
cutscene wippp
.
Haven't added any sounds for them quite yet so mind the awkward silence but started implementing the second enemy.
messing with physics and moveset.
As having 5000 voice acted cutscenes is a little out of this games scope I've also introduced a dialogue system to add more character interaction
blood effects and 180 turn keybind
anotha enemy and gun.
revamping the first area
🚬
some screenshots












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