I went back to the game's MFA and............Vaya Desastre hice
1. I didn't realize how bad optimized the gameplay is.
I tried recoding and removing the excessive number of counters, but it didn't reduce the memory usage much. I think recoding the game won't be enough, so I think the gameplay will be reprogrammed from 0
2. The jumpscares also caused it to accumulate so much memory due to their size and having many frames, so I'm going to redo the jumpscares, but this time they will be shorter and better animated.
There were also some animations that didn't look good
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