

Our extensions will be loaded and treated as built-in extensions from the VM, but from a separate repository. No URLs, just raw Unsandboxed extensions. In the true spirit of our name, and without the VM clutter.
Next up
Part 1 is out now on https://alpha.unsandboxed.org/.
Full changelog (and what's in Part 2) in the article.
Unsandboxed alpha v0.1b "The update that EXPANDS the blocks!" Part II is now live!
- New, powerful and interoperable extensions!
- Scratch compatibility!
- bUg FixEs!
Light changelog in the article.
Something that pissed me off about how extensions work in other mods is that they never work together, an extension will require one to be installed for something like objects, else it'll be significantly nerfed.
That's not gonna happen in Unsandboxed.
Important change to .SB3 and .UBP
In the next update, we're making fundamental changes to how projects are serialized which necessitates permanent differentiation between our file format and the legacy ".sb3" format.
This is an improvement. Details below.
Unsandboxed's "Inverse Kinematics" extension:
wait until you see what data centres look like 😀
An update has been released for Unsandboxed.
Full changelog in the article.
minecraft youtubers when they










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