Next up
Okay finee I'll do it :3
It's gonna take a few months to work on though, Great things take time to grow, and make.
New Update coming in Mid-Spring, with 5 different new endings and many improvements.
First look at the V1.1 Update for GTM, Returning this year, Potientally Releasing Next month.
It will showcase the new features present in Granny 4: The Lighthouse, Like a shotgun, Item system, and enemy ai stuff, Along with a polished experience.
Update coming soon (Feburary)
- Extras options like guests, timer mode? etc...
- New Lighting & Remodeled props for better detail and less lag
- Many Huge Quality Improvements and optimization
- Updated Enemy AI, Shotgun, Updated mechanics & more to come.
"Through ghostly halls and trains I'll ride... Nature reclaiming what's left behind."
Development Log Update:
- Working on Final Events & fixing last bugs with Gameplay
- Items SPARKLE
- Ending scene in development - Next is Enemy AI, Trophies, and more.
This game can only have a mobile port, However for PC users who use Emulators, In this game, You will be able to disable the apperance of the UI, and enable special effects too
Edit: It's only for Emulator. Mobile devices run terrible with it. sorry...
More Progress of views on the City Remodel. I blurred them to not reveal too much but to give you an idea on how its going so far.
Already working on an update.
There will be 2 new Campaigns in this update
"Accept The Afterlife" and "Free The Curse"
I will also try to:
- Make days/lives
- Pickup and drop + hearing ai
- Subupdate soon with easier helicopter boss for the main campaign
It's been a while, I know...
I had been hospitalized recently due to my mental health, meaning i havent had time to work on this project, I have gotten better but i am still delaying this project. I will give more news later on, Please be patient.. - PATM
7 comments