Game
Night Shift at Spike's


4 years ago

(OUTDATED) 500 Followers Update + New design reveal

(full render next slide)


Hey everyone!

Thank you for 500 followers!

Even though I made a devlog 50 followers ago, I decided to reveal Tummy the Mallard's new design at 500, and as I had the past renders, I decided to make a comparison on his design from the different versions of the game and post in the community.

This might be my last post in the community for a while, as I don't like "spamming" progress updates here.


Despite some small setbacks, development on Spike's is going pretty well. I started working on more cameras since the last devlog.

The render below is a lighting test and is still pretty early.

captura_de_tela_65.png

The next step will be making a more playable prototype of the main nights, as I am missing only 2 cameras.

Just like before, feel free to ask questions about the game's development and I'll get to answering what I can asap.

Thank you for all the support so far!



44 comments

Loading...

Next up

popgoes evergreen but better

Something happened

when there was one

#FNAF

Suggested by @Frozen_Dark_Oswald , I hope you like it!!

Chiaki Nanami!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

I was bored, so... ManutKat.

So here's the first of the zodiac signs i will make for the next weeks.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Explosive domino effect

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl