Game
Night Shift at Spike's


4 years ago

(OUTDATED) 500 Followers Update + New design reveal

(full render next slide)


Hey everyone!

Thank you for 500 followers!

Even though I made a devlog 50 followers ago, I decided to reveal Tummy the Mallard's new design at 500, and as I had the past renders, I decided to make a comparison on his design from the different versions of the game and post in the community.

This might be my last post in the community for a while, as I don't like "spamming" progress updates here.


Despite some small setbacks, development on Spike's is going pretty well. I started working on more cameras since the last devlog.

The render below is a lighting test and is still pretty early.

captura_de_tela_65.png

The next step will be making a more playable prototype of the main nights, as I am missing only 2 cameras.

Just like before, feel free to ask questions about the game's development and I'll get to answering what I can asap.

Thank you for all the support so far!



44 comments

Loading...

Next up

It's the Most Wonderful Time of the Year

Merry Christmas everyone! ๐ŸŽ„โ„๏ธ

The game's announcement trailer arrives tomorrow, don't forget this big event, it's very important to me. Share with your friends! Merry Christmas! ๐ŸŽ…๐ŸŽ„

https://youtu.be/6mHxTUGmBKs?si=5lpUpaRUgq0TE2fG

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Another house i made long time ago.

Have a good Boi

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Who's is this little cutey๐Ÿ‘ธ here? Thanks๐Ÿ™ for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)