Game
Night Shift at Spike's

5 years ago

(OUTDATED) Welcome to the new page.


Hey everyone!

This is a short devlog due to the game page being published. The reason why I'm launching it sooner is because this way I can organize all the devlogs in it's own page.


I will be making more devlogs as I like being open about the game's development.

Recently, development hasn't been as quick due to commissions like I mentioned in the previous devlog, but soon it's going back to it's normal pace.


If you haven't checked the older devlogs, here's a list!

5 Years Later...

Second update on the new NSaS



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Next up

WIP

Visual Update and New Direction:

And QnA!

Fred Facts #4: Endoskeleton

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Another house i made long time ago.

Runestones: from concept to in-game modelđź—ż

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday