Hello everyone, Sipliy_Makasin here.
Today I will share a small part of my plans with the community. Something for Nights 3, 4, 5 and even 6, and something about the Minigame.
!!!This devlog contains spoilers of the new content. If you don’t want to know, what the game is gonna be like, before the release, don’t read it!!!
Ahem, ahem Хайпанём немножечко.
Let’s start.
Let’s start with again remastered Cam 3.
Night 3.
Firstly, I want to tell you about the Night 3, that I’ve barely started making.
It will contain Grunkfuss and the Redman.
Something about Grunkfuss:
That’s Grunkfuss on Cam 2:
I’m still don’t know, how exactly is he gonna work, so you can give me some ideas in the comments :D
Something about the Redman:
I have some really cool ideas for the Redman.
He doesn’t appear on cameras as a regular enemy, but he makes any type of pop-up windows with kinda puzzles or something like that. In the start of the night the Player has 3 lifes, and during the night he has to solve every Redman’s puzzle. If he loses a puzzle, he loses one of 3 lifes. When the Player loses his final life, Redman makes a jumpscare.
Night 4.
Secondly, Night 4.
On Night 4, Eyesaur and Champ&Chump are active.
Eyesaur will be like Freddles from FNaF4, but I may change it if I want.
Champ&Chump will move as separate characters in all the building, like Birthday Boy Blam.
That’s one year old Champ’s (or Chump’s) concept made by my friend (I know it’s terrible, I just want to show it):
Night 5.
Night 5… I don’t have any ideas for Night 5. Just really, I don’t know how Flumpty will act. Could you, please, write some ideas in the comments?
Night 6.
Night 6 is going to be in the game as an actual night. Not in the original building, but in a brain-shaped construction, as Jonochrome said in Sad Fate of One Week at Flumpty’s video.
On Night 6, Golden Flumpty is only one active, and there will be something like a boss fight.
The Minigame.
Minigame, in my plans, will have 6 unique missions and, maybe, even a battle system!
There are some screenshots:
Minor additions.
Radio in the office will have 6 soundtracks: 3 from original ONaF1-2 (Music Box, Classical-ish Music and Toreador (Vinyl)) and 3 soundtracks made by Super Kotya Cat Games (you can listen to one of them in the current demo).
Office on Night 5 will look scarier, than on Nights 1-4.
I may remake Birthday Boy Blam poses on cameras (not the poses themselves, but the artstyle).
I am targeting to release the game in the end of the summer.
So, that’s all I wanted to show. Goodbye everyone, see you later!
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