
NEW monster warning in dont make a sound (new! escape the evil magic high commision OBBY!)

NEW patroller alert countdown in dont make a sound (new! escape the evil magic high commision OBBY!) (usually in game it loops each number for the animation for the countdown, though here its just the same sprite all the way through until the alarm animation at the end, so you cant tell what number it is unless you countdown in your head or something else idk, also i tried speeding it up in the past for faster countdowns and got nothing, only each part of the animation that loops now loops faster when sped up)

NEW flying patroller (glossaryck) alarm animation

NEW flying patroller (glossaryck) stun animation

NEW flying patroller (glossaryck) death sprite

NEW walking patroller (sean) waking up animation

NEW walking patroller (sean) walking animation

NEW walking patroller (sean) turning animation

NEW walking patroller (sean) idle sprite
no, this isnt actually being implemented yet, just more stuff im putting into the backup folder, and it will stay that way until i actually create a new UTMT file, i will copy and paste this in every daily devlog (if they have work) at the bottom so everyone who sees this gets the picture, i will stop when i finally do create a new UTMT file











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