Game
Melodies: Episode One

4 years ago

Page update!


Hey everybody, I've been working non-stop on this game, I've started programming again, I've given some slight updates to the characters and I've completely updated the game page!! It looks a lot cooler now, doesn't it?

Here you have some you have a textless version of those renders used in the page, in case you want a new phone wallpaper:

bakergameplay1vertical.png
bonniegameplay1vertical.png
fredbearstoryvertical1.png

I've also been working in a brand new main menu for the game. It may, very possibly, change in the future, but I'd like to share it now:

screenshot_954.png

It offers a personal look into the main character, which is exactly what this game is truly about, a look into Jeremy.

The office is still unfinished, 1/4 areas is yet to be finished since I've been having trouble coming up with ideas on what do decorate it with. But, I believe I owe you guys a better look at a part of the office, here's that corridor I shared some months ago, completely finished this time.

715.png

Huh? Fredbear should be here, where is he?

Fredbear?

213fredbear.png

Oh there he is, looking as cute as ever. His mechanics and every other characters mechanics will be revealed in the next post, besides a whole look into the office.

I hope you guys are excited!!

Edit: Forgot to post the banner.

melodiesbannernewnew.png

Have a nice day everyone!!!



23 comments

Loading...

Next up

The game is OUT NOW!

Who put this here?

Real Fazbear employees never gaf

Successful landing

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Shadow The Hedgehog X pixel art

I was bored, so... ManutKat.

The whole squad is here!

Interested? Follow me!

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.