Next up
Now that I've figured out the mechanics of all the VIRUSES (not coded in yet, I'm not that quick) It's about time I give some renders for each Virus!
I am genuinely having SO MUCH FUN with this and I don't know why! I've literally fully programmed in the movement mechanics as well as my favorite lil' animation in this so far!
Finally figured out how Auto-Normalize works in Blender, and I always wanted to model an Endoskeleton. So I did that! Here's a (semi)stylised Endo 01!
Okay maybe it's a bit more than just a 2.5 update.
FNaW Time Shift Version 2.0 Devlog #5
Me when I go slightly overboard on the whole "Look nicer" thing.
I'm making 2.5 look nice, okay!
I've been fairly busy :)
IRL and in coding! 3 of the 6 planned AI for Virus Mode are fully coded in with Virus Bowser (Kinda obvious lets be honest here.) being partially done!
What are yall's opinion on how the game looks so far?
Why the heck is the Time Shift Gamepage one of the first things you see when searching 'The FNAW Origins Café'?
Like, why not the ACTUAL Origins?
(Also no, this is not hinting at a 3.0 version. This is just really weird to me.)
Finally got around to finishing up the rigging of the Freddy Costume! He can now be posed however I need him to!
Made another Endo today! This one I prefer the design of a lot more to the original! May make some suits to go alongside this guy... I dunno. We'll have to see!










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