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Game
LISA: The Loyal (Cancelled)
5 years ago

Parallax Map Experiment


This time I tried doing the entire map as a picture and use a transparent tileset to mark passages and terrain tags

Works perfectly fine!

But as I stated before, mapping this way is very time-consuming. I'm testing it out to make sure it works if I were to use it in the long run, actual usage is not yet confirmed.



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With the start of August, it's time to crawl back into development hell!

Tilesets? Changed.

Maps? Messed up.

Lisa? The painful.

QnA Update:

Happy New Year!

Heyyy

I'm making a development recap video and just opened Q&A for The Blessing yesterday.

If you want to ask privately, you can join the server send a question in the channel.

If you don't mind about privacy, you can leave a question here instead.

I pretty much forgot that I made Red Room and it exist.

look forward to digging through Blessing's demo and finding various internal devlogs such as this one

Personally, out of the four, Donovan is the hardest to sprite because of the messy ponytail.

Hiatus Box