Next up
Hey everyone! I came here to make an announcement.
Part 1: I haven't been able to work on the game. There's only one person working on it, witch is me. There's a lot lacking in the team, like programmers, artists and such. I really can't get anywhere.
Status Report
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Over the past 10 days, me and the whole crew have been working on SaTCC. Me and my friend NEStalgia (creator of the STK Studios) have been working on the game’s story. We hope to deliver a playable demo as soon as possible!
New logo :)
Hey everyone! during this past months we haven't been doing much about the project. We still need more people on the team. The good news is that the story is 40% done!
Again, i ask anyone interested to help us in this passion project.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Runestones: from concept to in-game model🗿
I was bored, so... ManutKat.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^










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