Game
Lifeblood
3 years ago

Patch 0.0.4 (Released patch 0.04 (Gameplay Improvements and bug fixes)


-Fixed a bug where if the player played the saxophone in a specific location, they would get stuck with Doretta.

-Fixed a bug where the name of an unknown enemy would be revealed if you interacted with it incorrectly.

-Fixed a bug where the failure message in interacting with Honeydle was not appearing.

-Added hints to guide the player better in using the UI.

-Added a help when the player has low HP before the second part of a specific boss fight.

-Balanced the fights that can be found in tall grass in terms of number and type.

-Updated the final text when the game is completed with "donating" instead of "support the Kickstarter".

-Other minor fixes



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

"Our work is never over" they said.

Microsoft Windows XP Unprofessional (windows logo prototype)

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Subscribe to technoblade