Game
Lifeblood
3 years ago

Patch 0.0.4 (Released patch 0.04 (Gameplay Improvements and bug fixes)


-Fixed a bug where if the player played the saxophone in a specific location, they would get stuck with Doretta.

-Fixed a bug where the name of an unknown enemy would be revealed if you interacted with it incorrectly.

-Fixed a bug where the failure message in interacting with Honeydle was not appearing.

-Added hints to guide the player better in using the UI.

-Added a help when the player has low HP before the second part of a specific boss fight.

-Balanced the fights that can be found in tall grass in terms of number and type.

-Updated the final text when the game is completed withΒ "donating" instead of "support the Kickstarter".

-Other minor fixes



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

πŸ’Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

βš™οΈ Free Demo: http://bit.ly/UniDuni

πŸ“Ί Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. πŸ₯³

I want to know - what's your favourite quest reward?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Shuiro Haname. #Commission

Commission for @ShuHaname

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc