Game
Lifeblood
3 years ago

Patch 0.0.4 (Released patch 0.04 (Gameplay Improvements and bug fixes)


-Fixed a bug where if the player played the saxophone in a specific location, they would get stuck with Doretta.

-Fixed a bug where the name of an unknown enemy would be revealed if you interacted with it incorrectly.

-Fixed a bug where the failure message in interacting with Honeydle was not appearing.

-Added hints to guide the player better in using the UI.

-Added a help when the player has low HP before the second part of a specific boss fight.

-Balanced the fights that can be found in tall grass in terms of number and type.

-Updated the final text when the game is completed with "donating" instead of "support the Kickstarter".

-Other minor fixes



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

What you all think

I-Buki

Mio-Da!

Ibuki Mioda!

So here's the first of the zodiac signs i will make for the next weeks.

Strange Umbrella

Shuiro Haname. #Commission

Commission for @ShuHaname

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)