Game
Midnight games school

2 years ago

PATCH 0.1 (game versions 1.1.6)


* Fixed the disappearance of the mouse in the cutscene (now you can turn the mouse on and off in the cutscenes using the TAB key).

* Fixed the white light from the wall in the basement.

* Added a map for the cutscene of the good ending.

* Removed the sound when starting the game.

The following settings will be added to the game in the near future:

* Sound settings.

* Quality settings.

* Guide to all keys.

[It is assumed that all bugs have been fixed, but if you find a bug, please write about it in the reviews or in the group's private messages.]



0 comments

Loading...

Next up

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Regional Bulbasaur. #Pokemon

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Only true badasses may pass! #conceptart #art #gamedesign

Colorful Fox

Happy Late Easter!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

(sound ON 🔊) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.