Soon, the Venomancer will be returning. And where he is, nature follows. Are you ready to add him to your team? The patch is almost here, so be ready!
===Version 0.2.5 Patch Notes===
==CORE ENGINE==
The Hunter role has been removed.
All Hunter based objects have been moved over to the Assassin role.
==MERCENARIES==
=New Mercenary: Vex the Venomancer=
=Mage Mercenary who uses many Poisons=
Base:
Weapon Type: Staff
Slot Type: Normal
Max HP: 306
Max MP: 140
Physical Damage: 11
Physical Armor: 17
Spell Damage: 18
Spell Armor: 15
Speed: 25
Luck: 28
Skills:
Venom Bolt:
Deal 3x Spell Damage to an enemy. Inflict Deadly Poison, which deals 3x Spell Damage each turn for 3 turns.
Poisonous Fog:
Inflict Poison on all enemies, which deals 2x Spell Damage each turn for 3 turns.
Noxious Shield:
Passive: Vex Absorbs Nature Damage. His Basic Attacks also inflict Poison for 3 turns.
Viral Madness:
Heroic. Inflict Viral Poison on 3 random enemies. Duration increased by 3 turns if it hits the same enemy.
==ITEMS/EQUIPMENT==
==DUNGEONS/ENEMIES==
==VISUAL/GAMEPLAY==
Jelly Overgrowth has recieved a visual overhaul due to the Venomancer’s arrival
Ley Woods has recieved a visual overhaul due to the Venomancer’s arrival
Ephilar has recieved a visual overhaul due to the Venomancer’s arrival
Removed the Playstyle pages from the Status Menu
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