Changes:
1- Added experimental function: "Volumetric lights". It can cause lags and its quite buggy (Pro tip: Look at the floor when disabling volumetric lights)
2- Fixed "Well... To fix this valve I need to find a wrench somewhere." subtitle
3- Fixed tip for "Find the lever handle" objective in pause
4- Fixed "Crosshair" checkmark in pause.
5- Some lights are not flickering anymore (because it can cause not the best effect for your eyes and some type of people). Some of them are still flickering though.
Next up
a n g e r
Kid named Thomas:
Something different :) Idk tho if this location will be in demo, depends if I will finish it in time.
OLLIE AND BENDY!!
Wanted to draw these 2 fellas before the month ended since OOTIM was released this month last year!
#ScreenshotSaturday a bit late but eh (Fractal is still main project, dont worry. And also read article)
Follow the path
Finally, some proper tutorial to this complicated (not really) mechanic.
me when:
HAPPY 9TH ANNIVERSARY BATIM!!
Bendy is definitely once of my all time favourite games and insperations and the game means a lot to me. Thank you for the amazing years :)
Big cool room












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