Game
One Week at Flumpty's Fan-Made
3 years ago

Patch 0.82 is out


What's been fixed:

+ The player can no longer cheat in the Redman's minigame through pausing and resuming the game

+ Radio music will not play during the Redman's minigames after pausing and resuming the game

+ Grunkfuss no longer has his leg stuck in lava was reported still being present in the new patch

+ The player can no longer get the death sequence right after starting a night

+ Font size of the dialogue box in the minigame is made bigger and more polished

+ Redman will no longer kill the player at the end of night 3

+ Tigger no longer disappears when the player gets jumpscared

+ The game overall uses a lot less RAM and is more optimized

What's been improved:

+ Redman's laser-breaking animation does not overlap his sprite anymore

+ Redman's scripted sequence has become more eventful

+ Blam's office-entering animations have been polished and updated

+ In the ONaF1 minigame, Flumpty was given a white 1px outline so that he's not mixed up with the backghound in the ending

+ Owl's and Grunkfuss's poses have recolored a little to fit the rooms more, some of the poses have changed position

+ A new interactible item added to the minigame

+ A slick animation has been added to Grunkfuss's patience and anger meters

+ The control scheme has been added to the starting screen of the ONaF1 minigame

+ A fade-in transition has been implemented in the beginning of the night

+ One new soundtrack was added (not really new tho, it's from a previous game)

+ æ has been added

Go ahead, play it for yourselves and see if there is something new and cool

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Hello Gamejolt people! I'd like you to notify that the game is still kicking And not only that, but we also got a new team member: Grassdie He is most famous for his ONaF animations, but if you haven't heard of him, check this out: https://www.youtube.com/@Grasshole

Sorry to disappoint you guys, but here's this

Progress report

Help restore OWaF Lost Media

Not dead btw

I usually post small development updates on the game's Discord server, but since not everyone is there, I'll post this here

The long awaited actually big devlog + NEW PLAYABLE THING