Sadly invisible mangle is still there, so please ignore that for now, I have to rewrite the entire AI to fix it so it should be good by the end of the week
Fixed "0" on warning screen
Three people I think thought the locking on the finale was a glitch so I have changed it to not lock anymore
Next up
progress is being made
Finished custom night UI + roster reveal
.
ok
Hopefully the final significant update (1.2.0)
Thank you for 300 followers! here are some renders :) I will post more when the page hits 400, and of course the full office at 500.
messing with physics and moveset.
Haven't added any sounds for them quite yet so mind the awkward silence but started implementing the second enemy.
The puppet.










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