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I'm curious... which perspective do you prefer for an Action Rougelite game? #unity #3d #2d #isometric #rougelite #cyberpunk
3 months ago I started gamedev, today I launched “BeatSmash”. It's a Rhythm Game about speeding through futuristic landscapes, dodging and weaving to music. It ain't perfect...but I think it's pretty fun. Give it a try? https://gamejolt.com/games/beatsmash/775328
BeatSmash: A fast pace rhythm game where you speed thru futuristic landscapes to the beat. But one wrong move might mean death! https://gamejolt.com/games/beatsmash/775328
BeatSmash: A fast pace rhythm game where you speed thru futuristic landscapes to the beat. But one wrong move might mean death. Would be grateful if you checked it out and gave it a rating...good or bad! https://gamejolt.com/games/beatsmash/775328
(Created with Unity 3D) BeatSmash: A fast pace rhythm game where you speed thru futuristic landscapes to the beat! https://gamejolt.com/games/beatsmash/775328
Started off creating an "avoid" game. Added some beats, tried syncing obstacles to beats ... and that's how I inadvertently made a rhythm game lol https://gamejolt.com/games/beatsmash/775328
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Terraria











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