Game
Five Nights at Freddy's: Killer Night
3 years ago

Patch 2 / Version 1.2 (Possibly Final Patch)


I bet you weren't expecting me to post this now, did you?

Anyhow, I've gone back and patched out some of the last bugs still existing within this game! Like the header of this post says, this is probably going to be the last patch we'll do for this game, so get your last kicks in with Salvage while you can!

To anyone who is wishing to update to this patch, PLEASE make sure to either run the game within the designated .ZIP file, or extract ALL the files into a designated folder, otherwise, you won't be able to play the game!


Here's what changed (SPOILERS AHEAD):

- HOPEFULLY fixed the bug where you could score a free point on Basket Bunny, when not in the minigame itself. (1AM)

- Fixed a bug where if the Inventory was open while going to any of the 4 tasks, the Inventory Slots were still visible. (4AM)

- Fixed a bug where it wouldn't let you return to the Main Menu if you died to Salvage. (5AM)

- If you (somehow) manage to get the bar in the QTE full, you can automatically win. (5AM)

- Fixed a bug where Salvage's "Main Room" sprite from reappearing near the door during the chase sequence. (5AM)

- Fixed the dialogue where you first enter the Break Room re-appearing if you happened to die and re-enter the area. (5AM)


Me and Bonzee have been overwhelmed by the support on this game, we didn't expect this to blow up in the way it did, and we're both super grateful for the reception it's gotten. For me, it's also personally made me super ecstatic to see big Youtubers play something I've coded together, so that I'll forever cherish.

Also, I encourage everyone to go and follow Bonzee's upcoming, more fleshed-out game DEERWOOD. It has a bunch of great talent behind it, and looks great both gameplay and visually. Follow it here if you haven't already: https://gamejolt.com/games/DEERWOOD/776352


That's all from us, see you on the flip side!



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