Game
A Date In Time
6 years ago

Patch for Conductor Update (Version 0.066) Live!


The Conductor update has been patched and the game is now at version 0.066! Please download the new version, as it fixes several bugs, removes certain spoiler assets that were accidentally left in and significantly improves the writing during the first two days of the Conductor's route!

If you find any more bugs such as missing sprites, music, SFX, game crashes or error messages, please let us know by submitting a screenshot and some details to our development blog at https://adateintime.tumblr.com/! Thank you very much for playing the public alpha testing version of A Date In Time!

Please note, if you can't download the new version yet, it's because GameJolt is still processing the build! Wait a little bit and you should be able to download it soon!



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At last! We've finally gotten the last assets in for the Conductor Update, and are now testing and fixing bugs and other small errors!

Our current release date is this Saturday, November 2nd!

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Demonstration of the spells and their effects :)!

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It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

it happens

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

(sound ON 🔊) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ