A visual bug that made the game render without shadows have now been resolved
Further optimizations have been done to overall improve the performance on lower end devices.
Next up
Release 1.0: The Gnome
Project Case Closed
More info coming soon...
Not biased or anything, but doesn't this game look pretty good?
Edit: I swear the game ran at like 110 fps but it freezes whenever you screenshot inside the Engine.
Any suggestions for the menu screen?
What do you think?
Textures and some Post-Processing can go a long way!
Does this look too stiff for a knight's walk cycle?
Here is a sneek-peek from the new level, "The Cemetery"
Somebody is eager to join the nightmare...
// Johannes, The Reflex Entertainment










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