Game
Veggie Valley
5 months ago

Patch Notes 0.2.0 (Minor Changes)
(S)Sunflower

-Grow stages 45 secs, now 15 sec

- Buy 140 now 60, sell 100 (nerfed)

(S)Tomato

- Buy 150 now 80, sell 250 now 150 (nerfed)
(S)Corn

-Grow stages 3 secs per, now 8 secs per

-Sell price 100 now 60




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Log 2 - Make some big changes regarding the gameplay of the game's rhythm e.g. view from the player etc. I added some results at the end when the game is finished. Currently just a draft, I will make more changes and adjustments.

Start of the Log! - Initial D: Rhythm Stage is the first release of my own fanbase rhythm game of the Initial D series. This is still developing and in the prototyping stage, but feel free to play and enjoy it, guys!

Log 1 - This was the initial visuals/designs for the gameplay! Only having a score, multiplier and combo displays for the user!

Log 3 - Added new visuals to make it interesting for the player relating to in-game or user interface, added a moving car to simulate the racing aspect, had some guidelines to assist but optional, etc.

Log 4 - Adding new points into results, Total Distance is bonus points to be added onto your score, the faster you go the more total distance you will get, you get faster by increasing your speed from hitting rhythm etc.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday