Game
Shadows
8 years ago

Patch Notes - 7/19/2017


Hello everyone! The development of Shadows is coming to a close — there’s only a month left now until its release! This update was focused on polishing some of the more antiquated aspects of the game, notably the tutorial which hadn’t been revised for months.

Bug Fixes

  • Fixed a bug where the final memory in the beacon room would take the player to the alternative ending memory instead.

  • Fixed a bug where an unintended sound effect would play during the first memory.

  • Fixed a bug where the player would not display a stopped animation when colliding with a wall.

  • Fixed a bug where the player could hover a few pixels above the ground after double jumping.

  • Fixed a bug where players could drag boulders into walls.

Feature Changes

  • Added a sound effect for dragging boulders.

  • A “Press E” indicator will now appear while standing on boulders but not pressing E.

  • After each memory, the character’s understanding of the memory will appear at the bottom of the screen.

  • Updated the tutorial! The old text option is still available in-game, but when starting a new slot a visual tutorial will guide you through the first several cavern rooms.

  • Softened the edges of the runes so that they blend more into the obelisks.

  • Added dandelion spores that rise from the grass for aesthetic in the Far East Tunnels.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Werehog transformation process. #sonicunleashed

Family band complete!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Terraria