Game
Arthors Project Alpha
3 years ago

Patch notes: Alpha 1.1.0

[Português / English]


[Português]

A versão 1.1.0 adiciona diversas melhorias ao game base enviado para a competição, além ajustes e correção de bugs.

NOVIDADES:

  • Adicionado menu principal para configurações.

  • Adicionado opção de linguagem inglês.

  • Adicionado suporte a controle e rumble.

  • Adicionado minimapa e menu de mapa para melhor navegação pelo cenário.

  • Adicionado laser a arma do personagem para melhor precisão.

  • Adicionado novo drop para inimigos - Orbe de estamina.

  • Adicionado créditos ao final do jogo.

  • Outras pequenas novidades.

BALANCEAMENTO:

  • Tempo de invulnerabilidade do jogador ao receber dano aumentado.

  • Tempo de recuperação de estamina diminuído.

  • Aumentada a velocidade dos projeteis do jogador.

  • Mudanças no cenário para melhorar a navegação

  • Mudanças em posições de inimigos pelo cenário.

  • Orbes dropados pelos inimigos agora são atraídos ao jogador se chegar perto o suficiente.

  • Chefe teve hitbox na cabeça aumentado.

  • Inimigos spawnados pelo chefe possuem mais chance de dropar orbe de vida e estamina.

  • Outros pequenos ajustes.

BUGS:

  • Resolvido bug onde jogador renascia com vida não completamente cheia.

  • Resolvido bug onde upgrades de estamina permaneciam ativos mesmo após gameover sem salvar.

  • Resolvido bug que fazia o jogo crashar em alguns computadores (Reflexos em espaço de tela foram desativados).

  • Outros pequenos bugs resolvidos.

[English]

Version 1.1.0 adds several improvements to the base game sent to the competition, as well as tweaks and bug fixes.

NEWS:

  • Added main menu for settings.

  • Added English language option.

  • Added control and rumble support.

  • Added mini-map and map menu for better navigation through the scene.

  • Added laser to character weapon for better accuracy.

  • Added new drop for enemies - Orb of stamina.

  • Added credits at the end of the game.

  • Other minor news.

BALANCING:

  • Increased player's invulnerability time when taking damage.

  • Decreased stamina recovery time.

  • Increased the speed of the player's projectiles.

  • Changes on scene to improve navigation.

  • Changes in enemy positions across the scene.

  • Orbs dropped by enemies are now attracted to the player if they get close enough.

  • Boss now has increased head hitbox.

  • Boss spawned enemies now have more chance to drop health and stamina orbs.

  • Other minor tweaks.

BUGS:

  • Fixed bug where player was respawned with life not completely full.

  • Fixed bug where stamina upgrades remained active even after gameover without saving.

  • Fixed bug that caused the game to crash on some computers (Screen space reflections were disabled).

  • Other minor bugs fixed.



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