Game
FNaF World: Fixed

7 months ago

Patch notes


This will be the last update for a while. I'll be taking a break from this project and hopefully come back in some days or in a week (unless a gamebreaking bug is found).

  • General

    • Game now doesn't run on administrator level (suggestion by @DrKoriacz).

  • File selection

    • Added a text explaining how to delete all data for non-legacy mode.

  • Overworld

    • Added an updated map for non-legacy mode;

    • Fixed some more layering issues;

    • Fixed a minor visual bug where the attacking animation of allies would glitch out if it was on while the same character was taking damage;

    • Fixed a bug related to the UI key becoming invisible when first grabbing it and leaving a battle (bug found by @JavierPlayz );

    • Removed the loading screen when returning from a Halloween land mini-game, like in the original FNaF World (bug found by @DrKoriacz);

  • FNaF 57

    • Fixed the heart spawn rate (bug found by @DrKoriacz);

    • The 'perspective' and 'reduced effects' toggles now properly affects this mini-game;

    • Fixed the final boss (some bugs found by @DrKoriacz).

  • Chica's magic rainbow

    • Slightly changed physics so it would better match the original game;

    • Removed a line from the Rainbow that did not play in the original game (bug reported by @DrKoriacz);

    • Fixed the ending of mini-game (some bugs found by @DrKoriacz).

  • Foxy fighters

    • Fixed a bug where by beating the game once, every other playthrough would end as soon as returning to the mini-game (bug found by @DrKoriacz);

    • Patched a glitch where Jack-O-Chica would sometimes not die in her death sequence (bug found by @DrKoriacz).



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