Game
ASTROVOID
12 years ago

Patch Notes for 2/1/14 - Highscores!


Added a bunch of stuff today:

  • Test out highscores from clay.io; obviously I’ll move over to a new highscore board when the game is patched, but try it out!

  • Helmet can now bounce only 5 times off the walls when the player dies; after that, all remaining enemies are killed and your final score appears along with the menu.

  • Added a few new sound effects, for shell explosions and stuff.

  • Changed the size of the game screen slightly.

  • During the bouncing helmet part of the game, time will slow as you approach enemies.

  • Probably other stuff I can’t remember. EDIT: Yeah, I added a shield that blocks 1 hit. Forgot about that one.

Also, if you enjoy the game (or don’t), comment! Feedback is apreciated. :D



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I did this on my 3DS ^^ #Kirby

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

A sneak peek at the new OST, can you guess what this song will be used for? 🤔