Game
ASTROVOID
12 years ago

Patch Notes for 2/1/14 - Highscores!


Added a bunch of stuff today:

  • Test out highscores from clay.io; obviously I’ll move over to a new highscore board when the game is patched, but try it out!

  • Helmet can now bounce only 5 times off the walls when the player dies; after that, all remaining enemies are killed and your final score appears along with the menu.

  • Added a few new sound effects, for shell explosions and stuff.

  • Changed the size of the game screen slightly.

  • During the bouncing helmet part of the game, time will slow as you approach enemies.

  • Probably other stuff I can’t remember. EDIT: Yeah, I added a shield that blocks 1 hit. Forgot about that one.

Also, if you enjoy the game (or don’t), comment! Feedback is apreciated. :D



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Terraria

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Made my first ever animation.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!