Added a bunch of stuff today:
Test out highscores from clay.io; obviously I’ll move over to a new highscore board when the game is patched, but try it out!
Helmet can now bounce only 5 times off the walls when the player dies; after that, all remaining enemies are killed and your final score appears along with the menu.
Added a few new sound effects, for shell explosions and stuff.
Changed the size of the game screen slightly.
During the bouncing helmet part of the game, time will slow as you approach enemies.
Probably other stuff I can’t remember. EDIT: Yeah, I added a shield that blocks 1 hit. Forgot about that one.
Also, if you enjoy the game (or don’t), comment! Feedback is apreciated. :D
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