Patches:
-Sewer monster not being able to kill.
-Teleporting ability puts you right under pianos.
-Monsters spawn camping the player after death.
-Bad collision on shelves causing soft locks in the Wild Wolves level.
-Arms showing during credits sequences.
-An indicator to show that some cutscenes are actually skippable.
-Oxygen depleting at different speeds based on frame rate.
Removed and Added content:
-RNG shards have been completely removed. (the poll will be used to see if they should be added back but nerfed or not)
-Several easter eggs are added.
-Better UI indication.
-Some unnecessarily long cutscenes are made shorter.
-Enemies go back to their respawn points after you die to prevent camping.
-The "are you sure you want to respawn" screen is completely removed because it killed pacing.
-Some UI was changed to make it look better.
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