6 months ago

Patch Notes:

- Player HP was upped to 40

- Heal Curse was buffed

- A few enemy attacks were nerfed

- Secondary Cutscene type doesn't respond to party members anymore

- The item menu was updated

- V animation sliding bug was fixed

- Credits were updated




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FUN values have been implemented, overworld SOUL look was updated, the other squires now have bios and spell lists, and I plan on making a trailer for Underevent as well as working on Chapters 1 and 2, the former by the end of this year.

I've been working on adding other party members to the game (the Claw Polish is essentially a weapon polish, not nail polish btw). Aside from that, I've also been testing out an overworld button system similar to the one from Pokemon Legends ZA.

Finally, a small update:

This image is supposed to go w/ the last post

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

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Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.