Game
A Crow Cawled Raven
10 years ago

Patch to fix some more crashes


Another post-jam update:

  • Several players ran across a bug that crashed the game upon talking to a certain object, due to a bad function call.

  • Some players couldn’t leave the kitchen via the right side due to an edge case involving certain resolutions - room exit was shifted slightly

  • A random assortment of clicks caused crashes in the inventory window - this has hopefully been patched with some void-checking, but it’s a pretty hard bug to track

Please inform me if any further bugs occur!



0 comments

Loading...

Next up

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Coming Soon...

New Teasers!

Respect (Only TLOZ Players Will Understand)

It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!

Game : https://gamejolt.com/games/colortris/499578

ColorTris gameplay - Peach squares

______________________

Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…

Sonic and Shadow as Pokémons. #Fakemon

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?